#lang racket
(require (planet "sicp.ss" ("soegaard" "sicp.plt" 2 1)))
; NOTE: "frame-coord-map", "make-vect", "make-frame", "make-segment", "segments->painter"
; are defined in "soegaard"
; Define helpers
(define (xcor-vect v) (car v))
(define (ycor-vect v) (cdr v))
(define (sub-vect v1 v2)
(make-vect
(- (xcor-vect v1) (xcor-vect v2))
(- (ycor-vect v1) (ycor-vect v2))))
; Transform painter
(define (transform-painter painter origin corner1 corner2)
(lambda (frame)
(let ((m (frame-coord-map frame)))
(let ((new-origin (m origin)))
(painter (make-frame
new-origin
(sub-vect (m corner1) new-origin)
(sub-vect (m corner2) new-origin)))))))
; Flip-vertically
(define (flip-vert painter)
(transform-painter painter
(make-vect 0 1) ; new origin
(make-vect 1 1) ; new end of edge1
(make-vect 0 0))) ; new end of edge2
; Test vertical flip
(define f1-list (list (make-segment (make-vect 0.3 0.3) (make-vect 0.5 0.7))
(make-segment (make-vect 0.5 0.7) (make-vect 0.8 0.3))))
(define f1 (segments->painter f1-list))
(display "\nFrame f1\n")
(paint f1)
(display "\nFrame Flipped f1\n")
(paint (flip-vert f1))
; Shrink image to upper-right-corner
(define (shrink-to-upper-right painter)
(transform-painter
painter (make-vect 0.5 0.5)
(make-vect 1.0 0.5) (make-vect 0.5 1.0)))
(display "\nFrame Shrink upper right corner f1\n")
(paint (shrink-to-upper-right f1))
; Rotate 90 degrees counterclockwise
(define (rotate90 painter)
(transform-painter painter
(make-vect 1.0 0.0)
(make-vect 1.0 1.0)
(make-vect 0.0 0.0)))
(display "\nFrame Rotate 90deg f1\n")
(paint (rotate90 f1))
; Squash inwards
(define (squash-inwards painter)
(transform-painter painter
(make-vect 0.0 0.0)
(make-vect 0.65 0.35)
(make-vect 0.35 0.65)))
(display "\nFrame Squash inwards f1\n")
(paint (squash-inwards f1))
; Beside operation by transformation
(define (beside painter1 painter2)
(let ((split-point (make-vect 0.5 0.0)))
(let ((paint-left (transform-painter
painter1
(make-vect 0.0 0.0)
split-point
(make-vect 0.0 1.0)))
(paint-right
(transform-painter
painter2
split-point
(make-vect 1.0 0.0)
(make-vect 0.5 1.0))))
(lambda (frame) (paint-left frame) (paint-right frame)))))
(display "\nBeside f1 f1\n")
(paint (beside f1 f1))